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NETGAMES
2006
ACM
14 years 4 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
NOSSDAV
2005
Springer
14 years 3 months ago
Multi-context voice communication in a SIP/SIMPLE-based shared virtual sound room with early reflections
An improved prototype of the “voiscape” voice communication medium has been developed and subjectively evaluated. Voiscape enables natural and seamless voice communication by ...
Yasusi Kanada
AAMAS
1999
Springer
13 years 9 months ago
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
: Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In pa...
Justine Cassell, Hannes Högni Vilhjálm...
ROBOCUP
2005
Springer
123views Robotics» more  ROBOCUP 2005»
14 years 3 months ago
Mobile Robot Communication Without the Drawbacks of Wireless Networking
Abstract. The default solution for mobile robot communication is RFnetworking, typically based on one of the IEEE 802.11 standards also known as WLAN technology. Radio communicatio...
Andreas Birk 0002, Cosmin Condea
ICC
2007
IEEE
14 years 1 months ago
The Impact of Avatar Mobility on Distributed Server Assignment for Delivering Mobile Immersive Communication Environment
In our previous work, we proposed a distributed server architecture to deliver multi-party immersive voice communication service to mobile clients (e.g. Sony PSP) accessing a Distr...
Ying Peng Que, Farzad Safaei, Paul Boustead