In this paper we describe a framework for generating 3D paper-cutting effects on mesh models. The framework involves the construction of model defined paper-cutting patterns, extr...
Many applications produce three-dimensional points that must be further processed to generate a surface. Surface reconstruction algorithms that start with a set of unorganized poi...
In this paper we describe several novel sparsification techniques used in a Fast Stochastic Integral Equation Solver to compute the mean value and the variance of capacitance of ...
Geometric approaches for filling-in surface holes are introduced and studied in this paper. The basic idea is to represent the surface of interest in implicit form, and fill-in th...
In this paper, we propose to combine Kazhdan’s FFT-based approach to surface reconstruction from oriented points with adaptive subdivision and partition of unity blending techni...
Oliver Schall, Alexander G. Belyaev, Hans-Peter Se...