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» Motion Control of Virtual Humans
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CGVR
2006
15 years 4 months ago
Software and Methods for Motion Capture and Tracking in Animation
ended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable ges...
Joan V. Condell, George Moore, John Moore
102
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ICPR
2008
IEEE
15 years 9 months ago
A computer vision based camera pedestal's vertical motion control
. Traditional camera pedestals are manually operated. Our long term goal is to construct a fully autonomous pedestal system which can respond to changes in a scene and mimicking t...
Richard Yi Da Xu, Joshua M. Brown, Jason M. Traish...
138
Voted
VR
2009
IEEE
228views Virtual Reality» more  VR 2009»
15 years 9 months ago
Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Xiaohan Ma, Zhigang Deng
BC
2005
82views more  BC 2005»
15 years 2 months ago
Feedback equilibrium control during human standing
Abstract Equilibrium maintenance during standing in humans was investigated with a 3-joint (ankle, knee and hip) sagittal model of body movement. The experimental paradigm consiste...
A. V. Alexandrov, Alexander A. Frolov, F. B. Horak...
111
Voted
ICRA
2008
IEEE
166views Robotics» more  ICRA 2008»
15 years 9 months ago
Continuous impulsive force controller for Forbidden-Region Virtual Fixtures
— Forbidden-Region Virtual Fixtures (FRVFs) are traditionally imposed on users via proportional-derivative (PD) control. To reduce user penetration into the forbidden region, thi...
Daan Hennekens, Daniela Constantinescu, Maarten St...