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ICIAR
2005
Springer
14 years 1 months ago
Real-Time and Robust Background Updating for Video Surveillance and Monitoring
Abstract. Background updating is an important aspect of dynamic scene analysis. Two critical problems: sudden camera perturbation and the sleeping person problem, which arise frequ...
Xingzhi Luo, Suchendra M. Bhandarkar
SIGGRAPH
1995
ACM
13 years 11 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
VMV
2008
307views Visualization» more  VMV 2008»
13 years 9 months ago
2D Video Editing for 3D Effects
We present a semi-interactive system for advanced video processing and editing. The basic idea is to partially recover planar regions in object space and to exploit this minimal p...
Darko Pavic, Volker Schönefeld, Lars Krecklau...
ICRA
2010
IEEE
158views Robotics» more  ICRA 2010»
13 years 6 months ago
Real-time monocular SLAM: Why filter?
Abstract— While the most accurate solution to off-line structure from motion (SFM) problems is undoubtedly to extract as much correspondence information as possible and perform g...
Hauke Strasdat, J. M. M. Montiel, Andrew J. Daviso...
VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
12 years 3 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su