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» Motion Generation using Motion Mining System
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CVGIP
2006
171views more  CVGIP 2006»
13 years 8 months ago
Breathe easy: Model and control of human respiration for computer animation
In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and de...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu...
ICIP
2007
IEEE
13 years 12 months ago
Motion-Based Side-Information Generation for a Scalable Wyner-Ziv Video Coder
A motion-based side-information generation scheme with semi super-resolution for a scalable Wyner-Ziv coder framework is introduced. It is known that the performance of any Wyner-...
Bruno Macchiavello, Ricardo L. de Queiroz, Debargh...
IROS
2009
IEEE
154views Robotics» more  IROS 2009»
14 years 2 months ago
Consideration on robotic giant-swing motion generated by reinforcement learning
—This study attempts to make a compact humanoid robot acquire a giant-swing motion without any robotic models by using reinforcement learning; only the interaction with environme...
Masayuki Hara, Naoto Kawabe, Naoki Sakai, Jian Hua...
VR
2007
IEEE
118views Virtual Reality» more  VR 2007»
14 years 2 months ago
Rapid Animation of Laser-scanned Humans
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
ICPR
2006
IEEE
14 years 9 months ago
Initialization and System Modeling in 3-D Pose Tracking
Initialization and choice of adequate motion models are two important but seldom discussed problems in 3D modelbased pose (position and orientation) tracking. In this paper, we pr...
Danica Kragic, Ville Kyrki