We present a simple and e cient paradigm for computing the exact solution of the motionplanning problem in environments with a low obstacle density. Such environments frequently o...
A. Frank van der Stappen, Mark H. Overmars, Mark d...
— Our goal is to create roadmaps that are particularly suited for motion planning in virtual environments. We use our Reachability Roadmap Method to compute an initial, resolutio...
— In this paper we present a heuristic approach to planning in an environment with moving obstacles. Our approach assumes that the robot has no knowledge of the future trajectory...
— This paper presents a multi-skill motion planner which is able to sequentially synchronize parameterized motion skills in order to achieve humanoid motions exhibiting complex w...
— In this paper we create a framework to model and characterize the impact of time-varying fading communication links on the performance of a mobile sensor network. We propose co...