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GRAPHICSINTERFACE
2008
15 years 7 months ago
Interactive 3D facial expression posing through 2D portrait manipulation
Sculpting various 3D facial expressions from a static 3D face model is a process with intensive manual tuning efforts. In this paper, we present an interactive 3D facial expressio...
Tanasai Sucontphunt, Zhenyao Mo, Ulrich Neumann, Z...
IJCAI
2007
15 years 7 months ago
WiFi-SLAM Using Gaussian Process Latent Variable Models
WiFi localization, the task of determining the physical location of a mobile device from wireless signal strengths, has been shown to be an accurate method of indoor and outdoor l...
Brian Ferris, Dieter Fox, Neil D. Lawrence
NIPS
2008
15 years 7 months ago
Learning a discriminative hidden part model for human action recognition
We present a discriminative part-based approach for human action recognition from video sequences using motion features. Our model is based on the recently proposed hidden conditi...
Yang Wang 0003, Greg Mori
VMV
2008
124views Visualization» more  VMV 2008»
15 years 7 months ago
Augmented Compression for Server-Side Rendering
In this work we recall attention to problems that arise in a client-server setting with server-side rendering and propose a practical method for accelerated high-quality render-st...
Fabian Giesen, Ruwen Schnabel, Reinhard Klein
VMV
2008
120views Visualization» more  VMV 2008»
15 years 7 months ago
Thinning Mesh Animations
Three-dimensional animation sequences are often represented by a discrete set of compatible triangle meshes. In order to create the illusion of a smooth motion, a sequence usually...
Tim Winkler, Jens Drieseberg, Kai Hormann, Alexand...