The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
A scene-adaptive rate control algorithm with an enhanced frame skipping is proposed for low bit rate video coding. Most existing rate control algorithms for low bit rate video focu...
Abstract—rSesame is a generic modeling and simulation framework which can explore and evaluate reconfigurable systems at the early design stages. The framework can be used to ex...
Kamana Sigdel, Mark Thompson, Carlo Galuzzi, Andy ...
We present the results of using Hidden Markov Models (HMMs) for automatic segmentation and recognition of user motions. Previous work on recognition of user intent with man/machin...
C. Sean Hundtofte, Gregory D. Hager, Allison M. Ok...
Force feedback is widely assumed to enhance performance in robotic surgery, but its benefits have not yet been systematically assessed. In this study we examine the effects of for...
Christopher R. Wagner, Nicholas Stylopoulos, Rober...