Sciweavers

756 search results - page 54 / 152
» Moving Spaces
Sort
View
TEI
2009
ACM
129views Hardware» more  TEI 2009»
14 years 4 months ago
Articulating tangible interfaces
The majority of Tangible User Interfaces (TUIs) consist of rigid objects that are either held in the hands, or arranged relative to each other on a horizontal or vertical surface....
Alan F. Blackwell, Darren Edge
CEC
2008
IEEE
14 years 3 months ago
Divide and conquer evolutionary TSP solution for vehicle path planning
— The problem of robotic area coverage is applicable to many domains, such as search, agriculture, cleaning, and machine tooling. The robotic area coverage task is concerned with...
Ryan J. Meuth, Donald C. Wunsch
DATE
2003
IEEE
86views Hardware» more  DATE 2003»
14 years 2 months ago
Layered, Multi-Threaded, High-Level Performance Design
A primary goal of high-level modeling is to efficiently explore a broad design space, converging on an optimal or near-optimal system architecture before moving to a more detaile...
Andrew S. Cassidy, JoAnn M. Paul, Donald E. Thomas
AI
2004
Springer
14 years 2 months ago
A Hybrid Schema for Systematic Local Search
Abstract. We present a new hybrid constraint solving schema which retains some systematicity of constructive search while incorporating the heuristic guidance and lack of commitmen...
William S. Havens, Bistra N. Dilkina
LICS
2000
IEEE
14 years 1 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger