We consider an environment of numerous moving objects, equipped with location-sensing devices and capable of communicating with a central coordinator. In this setting, we investig...
Mobile sensors can move and self-deploy into a network. While focusing on the problems of coverage, existing deployment schemes mostly over-simplify the conditions for network con...
Guang Tan, Stephen A. Jarvis, Anne-Marie Kermarrec
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
ScratchPad Memories (SPMs) are commonly used in embedded systems because they are more energy-efficient than caches and enable tighter application control on the memory hierarchy...
Federico Angiolini, Francesco Menichelli, Alberto ...
With the recent progress of spatial information technologies and mobile computing technologies, spatio-temporal databases which store information on moving objects including vehicl...