We present a recording scheme, image formation model and reconstruction method that enables image-based modeling of flowing bodies of water from multi-video input data. The record...
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and ...
Nicola Brusco, Pietro Zanuttigh, David Taubman, Gu...
A view-dependent geometry coding of 3D scenes defined by sets of semi-regular meshes is presented. The objective is to reduce the quantity of significant data to store when visual...
In this paper, a projection model is presented for cameras moving at constant velocity (which we refer to as Galilean cameras). To that end, we introduce the concept of spacetime ...
A trainable method for distinguishing between mathematics notation and natural language (here, English) in images of textlines, using computational geometry methods only with no a...