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DGCI
2003
Springer
14 years 1 months ago
Shape Similarity and Visual Parts
Abstract. Human perception of shape is based on visual parts of objects to a point that a single, significant visual part is sufficient to recognize the whole object. For example,...
Longin Jan Latecki, Rolf Lakämper, Diedrich W...
NPAR
2010
ACM
14 years 1 months ago
Vector fluid: a vector graphics depiction of surface flow
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Ryoichi Ando, Reiji Tsuruno
VISUALIZATION
2002
IEEE
14 years 1 months ago
XFastMesh: Fast View-dependent Meshing from External Memory
We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...
Christopher DeCoro, Renato Pajarola
SIGGRAPH
2010
ACM
14 years 29 days ago
Interactive hair rendering under environment lighting
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
NPAR
2000
ACM
14 years 25 days ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...