We describe an architecture for massive simulation of a distributed behavioral model using graphics hardware. By leveraging on the recent programmable capabilities of GPUs we impl...
We describe a research project for the development of a system for cataloguing, retrieval and interactive manipulation of 30 models of pathological human organs from a distributed...
M. Crudele, Gordon Clapworthy, Meleagros A. Krokos...
Extensive empirical studies presented in this paper confirm that the quality of radio communication between low power sensor devices varies significantly with time and environme...
Shan Lin, Jingbin Zhang, Gang Zhou, Lin Gu, John A...
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
In this paper we propose to introduce novel constructs for workflow modeling in the context of changing the organization of work when virtualizing organizations. We do not only de...