Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Trivariate data is commonly visualized using isosurfaces or direct volume rendering. When exploring scalar fields by isosurface extraction it is often difficult to choose isoval...
Data warehouses and OLAP systems help to interactively analyze huge volume of data. This data, extracted from transactional databases, frequently contains spatial information whic...
Sandro Bimonte, Anne Tchounikine, Maryvonne Miquel
We present an appearance-based user interface for artists to efficiently design customized image-based lighting environments. 1 Our approach avoids typical iterations of paramete...
Makoto Okabe, Yasuyuki Matsushita, Li Shen, Takeo ...
Vortex breakdowns and flow recirculation are essential phenomena in aeronautics where they appear as a limiting factor in the design of modern aircrafts. Because of the inherent i...
Charles D. Hansen, Christoph Garth, Eduard Deines,...