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ACMACE
2004
ACM
14 years 1 months ago
An intra-stream synchronization algorithm for haptic media in networked virtual environments
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Yutaka Ishibashi, Hidehiko Kasugai, Masaki Fujimot...
VR
2002
IEEE
170views Virtual Reality» more  VR 2002»
13 years 7 months ago
Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals
This paper addresses the issue of improving the perception of contact that users make with purely virtual objects in virtual environments. Because these objects have no physical c...
Robert W. Lindeman, James N. Templeman, John L. Si...
ACMACE
2005
ACM
14 years 1 months ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
ICCS
2004
Springer
14 years 1 months ago
Collaborative Integration of Speech and 3D Gesture for Map-Based Applications
QuickSet [6] is a multimodal system that gives users the capability to create and control map-based collaborative interactive simulations by supporting the simultaneous input from ...
Andrea Corradini
ICMCS
2010
IEEE
167views Multimedia» more  ICMCS 2010»
13 years 7 months ago
An embedded P2P-based positional audio system in virtual environments
Networked virtual environments are increasingly used for collaboration tasks and other interactive applications. While the graphics in such virtual worlds are usually three-dimens...
Beomjoo Seo, Roger Zimmermann, Min Min Htoon, Chun...