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ISMAR
2006
IEEE
14 years 1 months ago
Interactive context-driven visualization tools for augmented reality
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
Erick Méndez, Denis Kalkofen, Dieter Schmal...
3DPVT
2004
IEEE
177views Visualization» more  3DPVT 2004»
13 years 11 months ago
Seeing into the Past: Creating a 3D Modeling Pipeline for Archaeological Visualization
Archaeology is a destructive process in which accurate and detailed recording of a site is imperative. As a site is exposed, documentation is required in order to recreate and und...
Peter K. Allen, Steven Feiner, Alejandro Troccoli,...
ISMAR
2002
IEEE
14 years 18 days ago
Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features
This paper presents a new technique we have created, known as Bread Crumbs, which allows the modelling of large outdoor ground features using a mobile augmented reality system and...
Wayne Piekarski, Bruce H. Thomas
MM
2004
ACM
146views Multimedia» more  MM 2004»
14 years 1 months ago
"living-room": interactive, space-oriented augmented reality
living-room is an augmented reality (AR) installation developed to study interactive, space-oriented AR-scenarios. The installation consists of the living-room box, a room that is...
Roderick Galantay, Jan Torpus, Maia Engeli
UAIS
2002
105views more  UAIS 2002»
13 years 7 months ago
Assessing continuity and compatibility in augmented reality systems
Integrating computer-based information into the real world of the user, is becoming a crucial challenge for the designers of interactive systems. The Augmented Reality (AR) paradig...
Emmanuel Dubois, Laurence Nigay, Jocelyne Troccaz