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ISMAR
2003
IEEE
14 years 27 days ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
ISMAR
2003
IEEE
14 years 27 days ago
A Wearable Augmented Reality System with Personal Positioning Based on Walking Locomotion Analysis
In this paper, we present a wearable Augmented Reality (AR) system with personal positioning based on walking locomotion analysis that allows a user to freely move around indoors ...
Masakatsu Kourogi, Takeshi Kurata
MC
2007
149views Computer Science» more  MC 2007»
13 years 9 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
MOBILITY
2009
ACM
14 years 2 months ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
ISMAR
2003
IEEE
14 years 27 days ago
A Wearable Mixed Reality with an On-Board Projector
One of methods achieving Mixed Reality (MR) displays is the texture projection method using projectors. Another kind of emerging information environments is a wearable information...
Toshikazu Karitsuka, Kosuke Sato