In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
In this paper, we present a wearable Augmented Reality (AR) system with personal positioning based on walking locomotion analysis that allows a user to freely move around indoors ...
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
One of methods achieving Mixed Reality (MR) displays is the texture projection method using projectors. Another kind of emerging information environments is a wearable information...