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IJVR
2006
113views more  IJVR 2006»
13 years 8 months ago
The Virtual Human Platform: Simplifying the Use of Virtual Characters
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
Christian Knöpfle, Yvonne Jung
CDVE
2004
Springer
135views Visualization» more  CDVE 2004»
14 years 2 months ago
Multimodal Interaction in a Collaborative Virtual Brainstorming Environment
Abstract. In this paper we present our work in setting up a collaborative virtual environment (CVE) framework which is built to support collaborative creative meetings for geograph...
Fabian Di Fiore, Peter Vandoren, Frank Van Reeth
ICIP
1999
IEEE
14 years 10 months ago
Multimodal Interaction in Collaborative Virtual Environments
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...
IUI
2005
ACM
14 years 2 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
IJVR
2007
124views more  IJVR 2007»
13 years 8 months ago
Multi-party Conversation for Mixed Reality
—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
Markus Löckelt, Norbert Pfleger, Norbert Reit...