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HT
2009
ACM
14 years 3 months ago
2LIPGarden: 3D hypermedia for everyone
The early Web was hailed for being easy to use, and what is more important, giving people a chance to participate in its growth. The Web3D was believed to have potential to be the...
Jacek Jankowski, Izabela Irzynska, Bill McDaniel, ...
PRESENCE
2006
104views more  PRESENCE 2006»
13 years 8 months ago
Physically Realistic Virtual Surgery Using the Point-Associated Finite Field (PAFF) Approach
The generation of multimodal virtual environments for surgical training is complicated by the necessity to develop heterogeneous simulation scenarios such as surgical incision, ca...
Suvranu De, Yi-Je Lim, Manivannan Muniyandi, Manda...
AFRIGRAPH
2004
ACM
14 years 2 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
MM
2004
ACM
107views Multimedia» more  MM 2004»
14 years 2 months ago
Time, voice, and joyce
We present a design for recapitulating walks through Dublin's City Centre by characters in James Joyce's Ulysses. Our computationally supported walkers will avail themse...
Andrea Taylor, Brendan Donovan, Zoltan Foley-Fishe...
MAGS
2008
122views more  MAGS 2008»
13 years 8 months ago
Integrating embodied conversational agent components with a generic framework
Embodied Conversational Agents (ECAs) are computer generated life-like characters that interact with human users in face-to-face conversations. To achieve natural multi-modal conve...
Hung-Hsuan Huang, Aleksandra Cerekovic, Kateryna T...