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GRAPHICSINTERFACE
2004
13 years 9 months ago
Object Representation using 1D Displacement Mapping
In this paper, we propose a new method for rendering image-based objects. An object is decomposed into a set of 1D displacement textures in a preprocessing stage. During rendering...
Yi Xu, Yee-Hong Yang
IJCV
2012
11 years 10 months ago
Viewpoint Selection for Human Actions
In many scenarios a scene is filmed by multiple video cameras located at different viewing positions. The difficulty in watching multiple views simultaneously raises an immediate...
Dmitry Rudoy, Lihi Zelnik-Manor
WOODPECKER
2001
13 years 9 months ago
Consistency Checking of RM-ODP Specifications
Ensuring that specifications are consistent is an important part of specification development and testing. In this paper we introduce the ConsVISor tool for consistency checking o...
Kenneth Baclawski, Mieczyslaw M. Kokar, Jeffrey E....
OOIS
1997
Springer
14 years 20 hour ago
CORBA and ODBMSs in Viewpoint Development Environment Architectures
Viewpoints are re ections of software systems from multiple perspectives. A number of consistency conditions apply to viewpoints and developers require a tool for each type of vie...
Wolfgang Emmerich
VISUALIZATION
1997
IEEE
14 years 2 days ago
Architectural walkthroughs using portal textures
This paper outlines a method to dynamically replace portals with textures in a cell-partitioned model. The rendering complexity is reduced to the geometry of the current cell thus...
Daniel G. Aliaga, Anselmo Lastra