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ICIP
2005
IEEE
14 years 10 months ago
Spatial domain analysis on the focus measurement for light field rendering
Light field rendering (LFR) is an image-based rendering method for synthesizing free-viewpoint images from a set of multi-view images. In LFR, no/little knowledge of geometry is r...
Keita Takahashi, Takeshi Naemura
ICDCSW
2008
IEEE
14 years 3 months ago
Towards Cyber-Physical Holodeck Systems Via Physically Rendered Environments (PRE's)
We present an early vision of a cyber-physical environment in which computer controlled rendering of physical surfaces, terrains, and environments is achieved by manipulating grid...
Veljko Krunic, Richard Han
ICMCS
2007
IEEE
157views Multimedia» more  ICMCS 2007»
14 years 3 months ago
Analysis and Synthesis of Binaural Parameters for Efficient 3D Audio Rendering in MPEG Surround
This paper describes a novel method to simulate an multichannel audio experience using stereo headphones. In contrast to conventional, convolution-based methods, the current appro...
Dirk Breebaart
VISUALIZATION
2005
IEEE
14 years 2 months ago
VolQD: Direct Volume Rendering of Multi-million Atom Quantum Dot Simulations
In this work we present a hardware-accelerated direct volume rendering system for visualizing multivariate wave functions in semiconducting quantum dot (QD) simulations. The simul...
Wei Qiao, David S. Ebert, Alireza Entezari, Marek ...
CGF
2010
189views more  CGF 2010»
13 years 9 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu