A robust method is introduced for computing the camera motion (the ego-motion) in a static scene. The method is based on detecting a single planar surface in the scene directly fro...
Amethod for quick determination of the position and pose of a 3D free-form object with respect to its 2D projective image(s) is proposed. It is a precondition of the method that a...
Yasuyo Kita, Nobuyuki Kita, Dale L. Wilson, J. Ali...
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
The topic of representation, recovery and manipulation of three-dimensional 3D scenes from two-dimensional 2D images thereof, provides a fertile ground for both intellectual th...
Abstract Research in the field of sign language recognition has made significant advances in recent years. The present achievements provide the basis for future applications with t...