Abstract. Finding point correspondences plays an important role in automatically building statistical shape models from a training set of 3D surfaces. For the point correspondence ...
This paper presents a first investigation on the structure from motion problem from the combination of full and weak perspective images. This problem arises in multiresolution obj...
The vertex representation, a new data structure for representing and manipulating orthogonal objects, is presented. Both interiors and boundaries of regions are represented implic...
Most security models explicitly (or implicitly) include the tranquillity principle which prohibits changing the security level of a given piece of information. Yet in practical sy...
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...