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3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
14 years 1 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
WSCG
2000
100views more  WSCG 2000»
13 years 9 months ago
Adaptive Visualization for Interactive Geometric Modeling in Geoscience
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
HongQian Karen Lu, Richard Hammersley
DAGSTUHL
2010
13 years 8 months ago
Real-time Terrain Mapping
Abstract. We present an interactive, real-time mapping system for digital elevation maps (DEMs), which allows Earth scientists to map and therefore understand the deformation of th...
Tony Bernardin, Eric Cowgil, Ryan D. Gold, Bernd H...
COMPGEOM
2011
ACM
12 years 11 months ago
Comparing distributions and shapes using the kernel distance
Starting with a similarity function between objects, it is possible to define a distance metric (the kernel distance) on pairs of objects, and more generally on probability distr...
Sarang C. Joshi, Raj Varma Kommaraju, Jeff M. Phil...
3DPVT
2004
IEEE
231views Visualization» more  3DPVT 2004»
13 years 11 months ago
A Variational Analysis of Shape from Specularities using Sparse Data
Looking around in our every day environment, many of the encountered objects are specular to some degree. Actively using this fact when reconstructing objects from image sequences...
Jan Erik Solem, Henrik Aanæs, Anders Heyden