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ATAL
2007
Springer
14 years 3 months ago
Constraint satisfaction algorithms for graphical games
We formulate the problem of computing equilibria in multiplayer games represented by arbitrary undirected graphs as a constraint satisfaction problem and present two algorithms. T...
Vishal Soni, Satinder P. Singh, Michael P. Wellman
GECCO
2008
Springer
229views Optimization» more  GECCO 2008»
13 years 10 months ago
EIN-WUM: an AIS-based algorithm for web usage mining
With the ever expanding Web and the information published on it, effective tools for managing such data and presenting information to users based on their needs are becoming nece...
Adel Torkaman Rahmani, B. Hoda Helmi
BMCBI
2010
110views more  BMCBI 2010»
13 years 9 months ago
TimeDelay-ARACNE: Reverse engineering of gene networks from time-course data by an information theoretic approach
Background: One of main aims of Molecular Biology is the gain of knowledge about how molecular components interact each other and to understand gene function regulations. Using mi...
Pietro Zoppoli, Sandro Morganella, Michele Ceccare...
CG
2004
Springer
14 years 27 days ago
Locally Informed Global Search for Sums of Combinatorial Games
Abstract. There are two complementary approaches to playing sums of combinatorial games. They can be characterized as local analysis and global search. Algorithms from combinatoria...
Martin Müller 0003, Zhichao Li
SIGIR
2005
ACM
14 years 2 months ago
Multi-label informed latent semantic indexing
Latent semantic indexing (LSI) is a well-known unsupervised approach for dimensionality reduction in information retrieval. However if the output information (i.e. category labels...
Kai Yu, Shipeng Yu, Volker Tresp