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DAIS
2009
13 years 8 months ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...
NIME
2004
Springer
114views Music» more  NIME 2004»
14 years 1 months ago
Tree Music: Composing with GAIA
In this report, we discuss Tree Music, an interactive computer music installation created using GAIA (Graphical Audio Interface Application), a new open-source interface for contr...
Judith Shatin, David Topper
SIGIR
2002
ACM
13 years 7 months ago
Collaborative filtering with privacy via factor analysis
Collaborative filtering (CF) is valuable in e-commerce, and for direct recommendations for music, movies, news etc. But today's systems have several disadvantages, including ...
John F. Canny
DAGSTUHL
2009
13 years 8 months ago
MUSIC: Middleware Support for Self-Adaptation in Ubiquitous and Service-Oriented Environments
Self-adaptive component-based architectures facilitate the building of systems capable of dynamically adapting to varying execution context. Such a dynamic adaptation is particular...
Romain Rouvoy, Paolo Barone, Yun Ding, Frank Elias...
CHI
2005
ACM
14 years 8 months ago
The value of shared visual space for collaborative physical tasks
The goal of this research is to elucidate the ways shared visual space supports group communication and performance. This work involves three stages: a series of empirical studies...
Darren Gergle