If a video camera recognizes and records affective data from the camera operator, this data can help determine which sequences will be interesting to the camera operator at a late...
Most existing educational games cannot compete with their non-educational counterparts in terms of visual and narrative quality, gameplay, or adaptability. Amongst the most advanc...
Michael D. Kickmeier-Rust, Cord Hockemeyer, Dietri...
This paper presents our latest work on identifying frame content types for understanding learning media content. In particular, we categorize frames into six classes namely, slide...
The visual and the auditory field of perception respond on different input signals from our environment. Thus, interacting with worlds solely trough sound is a very challenging ta...
: Scenarios in HCI are widely used and discussed as written or visual narratives. In this paper, we discuss fruitful conditions for the creation and performance of scenarios partic...