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DAGM
2009
Springer
14 years 5 months ago
Real-Time GPU-Based Voxel Carving with Systematic Occlusion Handling
Abstract. We present an approach to compute the visual hulls of multiple people in real-time in the presence of occlusions. We prove that the resulting visual hulls are correct and...
Alexander Schick, Rainer Stiefelhagen
IDEAL
2007
Springer
14 years 5 months ago
A Framework to Analyze Biclustering Results on Microarray Experiments
Microarray technology produces large amounts of information to be manipulated by analysis methods, such as biclustering algorithms, to extract new knowledge. All-purpose multivaria...
Rodrigo Santamaría, Roberto Therón, ...
ISCAS
2003
IEEE
103views Hardware» more  ISCAS 2003»
14 years 4 months ago
Low delay rate-control in video transcoding
In order to obtain optimal visual quality while meeting the bit rate requirements, a video transcoder needs efficient rate-control with fine and dynamic adjustments. This paper pr...
Yu Sun, Xiaohui Wei, Ishfaq Ahmad
VISUALIZATION
2002
IEEE
14 years 4 months ago
Horizon Occlusion Culling for Real-time Rendering of Hierarchical Terrains
We present a technique to perform occlusion culling for hierarchical terrains at run-time. The algorithm is simple to implement and requires minimal pre-processing and additional ...
Brandon Lloyd, Parris K. Egbert
BMCBI
2011
13 years 2 months ago
PI: An open-source software package for validation of the SEQUEST result and visualization of mass spectrum
Background: Tandem mass spectrometry (MS/MS) has emerged as the leading method for high- throughput protein identification in proteomics. Recent technological breakthroughs have d...
Yantao Qiao, Hong Zhang, Dongbo Bu, Shiwei Sun