Sciweavers

209 search results - page 7 / 42
» Near-Regular Texture Synthesis
Sort
View
CGI
2006
IEEE
14 years 3 months ago
Appearance and Geometry Completion with Constrained Texture Synthesis
A novel approach for appearance and geometry completion over point-sampled geometry is presented in this paper. Based on the result of surface clustering and the given texture samp...
Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zh...
TOG
2012
184views Communications» more  TOG 2012»
12 years 7 days ago
Image melding: combining inconsistent images using patch-based synthesis
Current methods for combining two different images produce visible artifacts when the sources have very different textures and structures. We present a new method for synthesizing...
Soheil Darabi, Eli Shechtman, Connelly Barnes, Dan...
IV
2006
IEEE
124views Visualization» more  IV 2006»
14 years 3 months ago
Natural Textures for Weather Data Visualization
In this paper we present a novel method to visualize weather data with multi-layer controllable texture synthesis. Texture possesses multiple principal perceptual channels, which ...
Ying Tang, Huamin Qu, Yingcai Wu, Hong Zhou
TIP
1998
124views more  TIP 1998»
13 years 9 months ago
Texture synthesis via a noncausal nonparametric multiscale Markov random field
Abstract— Our noncausal, nonparametric, multiscale, Markov random field (MRF) model is capable of synthesising and capturing the characteristics of a wide variety of textures, f...
Rupert Paget, I. Dennis Longstaff
TOG
2002
111views more  TOG 2002»
13 years 9 months ago
Self-similarity based texture editing
Figure 1 Flowers expanded using self-similarity based texture warping. We present a simple method of interactive texture editing that utilizes self-similarity to replicate intende...
Stephen Brooks, Neil A. Dodgson