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NETGAMES
2003
ACM
14 years 2 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
SIGUCCS
2003
ACM
14 years 2 months ago
Higher education ERP: a framework to reduce the pain
Higher Education Institutions are now spending a significant portion of their budget to implement and maintain modern Enterprise Resource Planning (ERP) solutions. ERP is a softwa...
Kris T. Pegah, Mahmoud Pegah, Terry M. Dillow
ICICS
2003
Springer
14 years 2 months ago
Secure Route Structures for the Fast Dispatch of Large-Scale Mobile Agents
Abstract. For the application of large-scale mobile agents in a distributed environment, where a large number of computers are connected together to enable the large-scale sharing ...
Yan Wang 0002, Chi-Hung Chi, Tieyan Li
ICSE
2003
IEEE-ACM
14 years 2 months ago
A Tutorial on Feature Oriented Programming and Product-Lines
ct Feature Oriented Programming (FOP) is a design methodology and tools for program synthesis. The goal is to specify a target program in terms of the features that it offers, and ...
Don S. Batory
PPPJ
2009
ACM
14 years 1 months ago
SlimVM: a small footprint Java virtual machine for connected embedded systems
The usage of cellular phones, PDAs, and other mobile devices has increased dramatically over the past ten years. Java is targeted to be one of the most popular execution environme...
Christoph Kerschbaumer, Gregor Wagner, Christian W...
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