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ICMCS
2006
IEEE
89views Multimedia» more  ICMCS 2006»
14 years 3 months ago
Shot and Scoring Events Identification of Basketball Videos
This paper presents a novel semantic-oriented video analysis system for the basketball game videos. Based on Bayesian Belief Network (BBN), it may bridge this gap between the low-...
Chung-Lin Huang, Huang-Chia Shih, Ching-Lun Chen
CORR
2011
Springer
164views Education» more  CORR 2011»
13 years 16 days ago
Online Strategies for Intra and Inter Provider Service Migration in Virtual Networks
Network virtualization allows one to build dynamic distributed systems in which resources can be dynamically allocated at locations where they are most useful. In order to fully e...
Dushyant Arora, Marcin Bienkowski, Anja Feldmann, ...
STOC
2006
ACM
122views Algorithms» more  STOC 2006»
14 years 9 months ago
Fast convergence to Wardrop equilibria by adaptive sampling methods
We study rerouting policies in a dynamic round-based variant of a well known game theoretic traffic model due to Wardrop. Previous analyses (mostly in the context of selfish routi...
Simon Fischer, Harald Räcke, Berthold Vö...
NETGAMES
2003
ACM
14 years 2 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
CG
2000
Springer
14 years 1 months ago
Chess Neighborhoods, Function Combination, and Reinforcement Learning
Abstract. Over the years, various research projects have attempted to develop a chess program that learns to play well given little prior knowledge beyond the rules of the game. Ea...
Robert Levinson, Ryan Weber