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MM
2005
ACM
93views Multimedia» more  MM 2005»
14 years 4 months ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
CORR
2010
Springer
173views Education» more  CORR 2010»
13 years 11 months ago
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agentbased model captures essen...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
NETGAMES
2005
ACM
14 years 4 months ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
ACMACE
2005
ACM
14 years 4 months ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
ICPPW
2003
IEEE
14 years 4 months ago
Security Aspects of Wireless Heterogeneous Databases - Protocol, Performance, and Energy Analysis
Users have been demanding information “anytime, anywhere”. The notion of accessing diverse and autonomous information repositories with different APIs is not accepted. This ha...
Harshal Haridas, Ali R. Hurson, Yu Jiao