We study the use of neural network algorithms in surface reconstruction from an unorganized point cloud, and meshing of an implicit surface. We found that for such applications, t...
Ioannis P. Ivrissimtzis, Won-Ki Jeong, Hans-Peter ...
Three-dimensional animation sequences are often represented by a discrete set of compatible triangle meshes. In order to create the illusion of a smooth motion, a sequence usually...
Tim Winkler, Jens Drieseberg, Kai Hormann, Alexand...
: Autonomous neural network systems typically require fast learning and good generalization performance, and there is potentially a trade-off between the two. The use of evolutiona...
In this paper, we propose a new constructive method, based on cooperative coevolution, for designing automatically the structure of a neural network for classification. Our appro...
This paper presents a new boosting (arcing) algorithm called POCA, Parallel Online Continuous Arcing. Unlike traditional boosting algorithms (such as Arc-x4 and Adaboost), that co...
Jesse A. Reichler, Harlan D. Harris, Michael A. Sa...