Research on modelling affect and on interfaces adaptation based on affective factors has matured considerably over the past several years, so that designers of educational product...
Abstract— This paper presents a methodology for the modeling and control of internal forces and moments produced during multi-contact interactions between humanoid robots and the...
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Abstract. In ubiquitous computing environments there are an increasing number and variety of devices that can generate context data. The challenge is to timely acquire, process, an...
— In the simultaneous localization and mapping (SLAM) problem, a mobile robot must build a map of its environment while simultaneously determining its location within that map. W...