This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Traditionally, the introductory computer graphics course in computer science has focused on fundamental algorithms and techniques for creating images and animations. This was refl...
The field of computer graphics has matured greatly since the formal statement of the introductory undergraduate course for computer science majors was created for ACM/IEEE Curricu...
Empirical skills are playing an increasingly important role in the computing profession and our society. But while traditional computer science curricula are effective in teaching...
Can engaging students in free and open source software (FOSS) pique their interest in computer science? This paper describes an introductory computer science course that introduce...