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TOG
2008
140views more  TOG 2008»
13 years 7 months ago
Multidimensional adaptive sampling and reconstruction for ray tracing
We present a new adaptive sampling strategy for ray tracing. Our technique is specifically designed to handle multidimensional sample domains, and it is well suited for efficientl...
Toshiya Hachisuka, Wojciech Jarosz, Richard Peter ...
CVPR
2010
IEEE
14 years 3 months ago
Chaotic Invariants of Lagrangian Particle Trajectories for Anomaly Detection in Crowded Scenes
A novel method for crowd flow modeling and anomaly detection is proposed for both coherent and incoherent scenes. The novelty is revealed in three aspects. First, it is a unique ut...
Shandong Wu, Brian E. Moore, and Mubarak Shah
COMPGEOM
2009
ACM
14 years 2 months ago
Cache-oblivious range reporting with optimal queries requires superlinear space
We consider a number of range reporting problems in two and three dimensions and prove lower bounds on the amount of space used by any cache-oblivious data structure for these pro...
Peyman Afshani, Chris H. Hamilton, Norbert Zeh
VISUALIZATION
1999
IEEE
13 years 12 months ago
Multi-Projector Displays Using Camera-Based Registration
Conventional projector-based display systems are typically designed around precise and regular configurations of projectors and display surfaces. While this results in rendering s...
Ramesh Raskar, Michael S. Brown, Ruigang Yang, Wei...
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
13 years 12 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn