This paper presents a novel framework for illustrating surfaces in a volume. Surfaces are illustrated by drawing only feature lines, such as silhouettes, valleys, ridges, and surf...
We present a novel technique for calibrating display-camera systems from reflections in the user's eyes. Display-camera systems enable a range of vision applications that nee...
Christian Nitschke, Atsushi Nakazawa, Haruo Takemu...
Recent advances in software and hardware technology have made direct ray-traced volume rendering of 3-d scalar data a feasible and effective method for imaging of the data's ...
Michael F. Cohen, James S. Painter, Mihir Mehta, K...
Architectural decisions for DSP modules are often analyzed using high level C models. Such high-level explorations allow early examination of the algorithms and the architectural ...
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...