We present a combination of techniques for interactive out-of-core visualisation of isosurfaces from large timedependent data sets. We make use of an index tree, computed in a pre...
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
We propose a distributed data management scheme for large data visualization that emphasizes efficient data sharing and access. To minimize data access time and support users wit...
Jinzhu Gao, Jian Huang, C. Ryan Johnson, Scott Atc...
High fidelity rendering via ray tracing requires tracing incoherent rays for global illumination and other secondary effects. Recent research show that the performance benefits fr...