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ISMAR
2005
IEEE
14 years 3 months ago
A Mediated Reality Environment Using a Loose and Sketchy Rendering Technique
In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl
SIGGRAPH
2003
ACM
14 years 3 months ago
Consistent illumination within optical see-through augmented environments
We present techniques which create a consistent illumination between real and virtual objects inside an application specific optical see-through display: the Virtual Showcase. We ...
Oliver Bimber, Anselm Grundhöfer, Gordon Wetz...
IPPS
1998
IEEE
14 years 2 months ago
A Java Development and Runtime Environment for Reconfigurable Computing
Fast runtime reconfigurable hardware enables system designers to swap hardware into and out of an FPGA much as the pages of virtual memory are swapped into and out of virtual memor...
Don Davis, Michael Barr, Toby Bennett, Stephen Edw...
DAC
1996
ACM
14 years 2 months ago
Software Development in a Hardware Simulation Environment
Concurrent verification of hardware and software as part of the development process can shorten the time to market of complex systems. The objectives of the Virtual CPU approach i...
Benny Schnaider, Einat Yogev
ERSA
2006
76views Hardware» more  ERSA 2006»
13 years 11 months ago
Logic Synthesis and Place-and-Route Environment for ORGAs
Abstract-- We have continued development of Optically Reconfigurable Gate Arrays (ORGAs) to realize larger virtual gate count VLSIs than currently available VLSIs. The grain and st...
Minoru Watanabe, Fuminori Kobayashi