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JMM2
2007
125views more  JMM2 2007»
13 years 10 months ago
The Virtuality and Reality of Augmented Reality
— This thesis explores the creative possibilities and implications of Augmented Reality, not just as a specific technology of computer science, but as one of high technologies th...
Jung Yeon Ma, Jong Soo Choi
WMTE
2005
IEEE
14 years 3 months ago
Developing Interactive Logbook: A Personal Learning Environment
Many universities and further education colleges provide Virtual Learning Environments (VLEs). In recent years a new direction has been to extend these to support Personal Develop...
Tony Chan, Dan Corlett, Mike Sharples, Jeffrey Tin...
CDVE
2004
Springer
114views Visualization» more  CDVE 2004»
14 years 3 months ago
Observing Architectural Design: Improving the Development of Collaborative Design Environments
The physical environments in which design collaborations take place provide many affordances, which enable interactions to occur both seamlessly and (in most cases) successfully. P...
Matthew Simpson, Stephen Viller
SPATIALCOGNITION
2004
Springer
14 years 3 months ago
Imagined Perspective-Changing Within and Across Novel Environments
Results suggesting that changing perspective and switching across spatial environments held in memory are processes that take place in parallel were obtained from a task-switching ...
Marios N. Avraamides, Jonathan W. Kelly
HCI
2007
13 years 11 months ago
Gaze as a Supplementary Modality for Interacting with Ambient Intelligence Environments
We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...
Daniel Gepner, Jérôme Simonin, No&eum...