In this paper, we investigate a combination of two techniques — instruction coding and instruction re-ordering — for optimizing energy in embedded processor control. We presen...
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
Modern microprocessors offer more instruction-level parallelism than most programs and compilers can currently exploit. The resulting disparity between a machine's peak and a...
Effective modeling and management of hardware resources have always been critical toward generating highly efficient code in static compilers. With Just-In-Time compilation and dy...