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SIGGRAPH
2000
ACM
13 years 12 months ago
Silhouette clipping
Approximating detailed models with coarse, texture-mapped meshes results in polygonal silhouettes. To eliminate this artifact, we introduce silhouette clipping, a framework for ef...
Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, H...
VIS
2005
IEEE
146views Visualization» more  VIS 2005»
14 years 8 months ago
View Selection for Volume Rendering
In a visualization of a three-dimensional dataset, the insights gained are dependent on what is occluded and what is not. Suggestion of interesting viewpoints can improve both the...
Udeepta Bordoloi, Han-Wei Shen
CBMS
2003
IEEE
14 years 25 days ago
Localizing Contour Points for Indexing an X-Ray Image Retrieval System
Vertebra shape can effectively describe various pathologies found in spine x-ray images. There are some critical regions on the shape contour which help determine whether the shap...
Xiaoqian Xu, D. J. Lee, Sameer Antani, L. Rodney L...
ARITH
2007
IEEE
14 years 1 months ago
P6 Binary Floating-Point Unit
The floating point unit of the next generation PowerPC is detailed. It has been tested at over 5 GHz. The design supports an extremely aggressive cycle time of 13 FO4 using a tech...
Son Dao Trong, Martin S. Schmookler, Eric M. Schwa...
ICML
2009
IEEE
14 years 2 months ago
Using fast weights to improve persistent contrastive divergence
The most commonly used learning algorithm for restricted Boltzmann machines is contrastive divergence which starts a Markov chain at a data point and runs the chain for only a few...
Tijmen Tieleman, Geoffrey E. Hinton