Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
raction, simplification, segmentation, illumination, rendering, and illustration. Even though this technique is inspired by models of low-level human vision, it has not yet been v...
Youngmin Kim, Amitabh Varshney, David W. Jacobs, F...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Dirty paper trellis codes are a form of watermarking with side information. These codes have the advantage of being invariant to valumetric scaling of the cover Work. However, the...
Software architecture is important for large systems in which it is the main means for, among other things, controlling complexity. Current ideas on software architectures were no...