In multi-agent applications, normative systems are usually used to regulate the behavior of the agents. They provide an efficient means to ensure limited deviations from an expecte...
In order to succeed, agents playing games must reason about the mechanics of the game, the strategies of other agents, other agents’ reasoning about their strategies, and the ra...
Believability of computerised agents is a growing area of research. This paper is focused on one aspect of believability - believable movements of avatars in normative 3D Virtual W...
Anton Bogdanovych, Simeon J. Simoff, Marc Esteva, ...
Abstract. In this paper we propose to regard an Agent Communication Language (ACL) as a set of conventions to act on a fragment of institutional reality, defined in the context of...
This contribution investigates the function of emotion in relation to norms, both in natural and artificial societies. We illustrate that unintentional behavior can be normative an...
Christian von Scheve, Daniel Moldt, Julia Fix, Rol...