Sciweavers

1953 search results - page 141 / 391
» Normative system games
Sort
View
AIED
2009
Springer
15 years 10 months ago
The Impact of Off-task and Gaming Behaviors on Learning: Immediate or Aggregate?
: Both gaming the system (taking advantage of the system’s feedback and help to succeed in the tutor without learning the material) and being off-task (engaging in behavior that ...
Mihaela Cocea, Arnon Hershkovitz, Ryan Shaun Joaze...
ICMCS
2006
IEEE
128views Multimedia» more  ICMCS 2006»
15 years 9 months ago
Game-Theoretic Paradigm for Resource Management in Spectrum Agile Wireless Networks
We propose a new way of architecting the wireless multimedia communications systems by jointly optimizing the protocol stack at each station and the resource exchanges among stati...
Fangwen Fu, Ahmad Reza Fattahi, Mihaela van der Sc...
121
Voted
COOPIS
2003
IEEE
15 years 9 months ago
Advertising Games for Web Services
In: Proceedings of the Eleventh International Conference on Cooperative Information Systems (CoopIS-03), pp. 93–109, Springer-Verlag LNCS Series. c 2003 by Springer-Verlag. We a...
Alessandro Agostini, Paolo Avesani
129
Voted
JANCL
2007
115views more  JANCL 2007»
15 years 3 months ago
A logical characterisation of qualitative coalitional games
Qualitative coalitional games (QCGs) were introduced as abstract formal models of goal-oriented cooperative systems. A QCG is a game in which each agent is assumed to have some goa...
Paul E. Dunne, Wiebe van der Hoek, Michael Wooldri...
138
Voted
SASO
2009
IEEE
15 years 10 months ago
Self-organizing Bandwidth Sharing in Priority-Based Medium Access
In this paper, we present an analysis of self-organizing bandwidth sharing in priority-based medium access. For this purpose, the priority-based Access Game is introduced. Analysi...
Stefan Wildermann, Tobias Ziermann, Jürgen Te...