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AIED
2009
Springer

The Impact of Off-task and Gaming Behaviors on Learning: Immediate or Aggregate?

14 years 6 months ago
The Impact of Off-task and Gaming Behaviors on Learning: Immediate or Aggregate?
: Both gaming the system (taking advantage of the system’s feedback and help to succeed in the tutor without learning the material) and being off-task (engaging in behavior that does not involve the system or the learning task) have been previously shown to be associated with poorer learning. In this paper we investigate two hypotheses about the mechanisms that lead to this reduced learning: (a) less learning within individual steps (immediate harmful impact) and (b) overall learning loss due to fewer opportunities to practice (aggregate harmful impact). We show that gaming tends to have immediate harmful impact while off-task tends to have aggregated harmful impact on learning.
Mihaela Cocea, Arnon Hershkovitz, Ryan Shaun Joaze
Added 25 May 2010
Updated 25 May 2010
Type Conference
Year 2009
Where AIED
Authors Mihaela Cocea, Arnon Hershkovitz, Ryan Shaun Joazeiro de Baker
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