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CDC
2009
IEEE
133views Control Systems» more  CDC 2009»
15 years 8 months ago
New insights on generalized Nash games with shared constraints: Constrained and variational equilibria
— We consider generalized noncooperative Nash games with “shared constraints” in which there is a common constraint that players’ strategies are required to satisfy. We add...
Ankur A. Kulkarni, Uday V. Shanbhag
TEDU
2008
126views Education» more  TEDU 2008»
15 years 3 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
EL
2002
181views more  EL 2002»
15 years 3 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
CDC
2010
IEEE
147views Control Systems» more  CDC 2010»
14 years 10 months ago
Evolution of the perception about the opponent in hypergames
This paper studies the evolution of the perceptions of players about the game they are involved in using the framework of hypergame theory. The focus is on developing methods that ...
Bahman Gharesifard, Jorge Cortes
PUC
2011
14 years 10 months ago
Toward a cooperative programming framework for context-aware applications
OPEN is an ontology-based programming framework for rapid prototyping, sharing, and personalization of context-aware applications. Unlike previous systems that provide programming ...
Bin Guo, Daqing Zhang, Michita Imai