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JSAC
2008
102views more  JSAC 2008»
15 years 3 months ago
Inefficient Noncooperation in Networking Games of Common-Pool Resources
We study in this paper a noncooperative approach for sharing resources of a common pool among users, wherein each user strives to maximize its own utility. The optimality notion is...
Hisao Kameda, Eitan Altman
ATAL
2009
Springer
15 years 10 months ago
Easy and hard coalition resource game formation problems: a parameterized complexity analysis
Coalition formation is a key topic in multi–agent systems (mas). Coalitions enable agents to achieve goals that they may not have been able to achieve independently, and encoura...
Tammar Shrot, Yonatan Aumann, Sarit Kraus
FDG
2009
ACM
15 years 10 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
CHI
2006
ACM
16 years 4 months ago
Verbosity: a game for collecting common-sense facts
We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Luis von Ahn, Mihir Kedia, Manuel Blum
INFOCOM
2007
IEEE
15 years 10 months ago
Distributed Relay Selection and Power Control for Multiuser Cooperative Communication Networks Using Buyer/Seller Game
— The performances in cooperative communications depend on careful resource allocation such as relay selection and power control, but traditional centralized resource allocation ...
Beibei Wang, Zhu Han, K. J. Ray Liu