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TWC
2010
13 years 2 months ago
Primary User Enters the Game: Performance of Dynamic Spectrum Leasing in Cognitive Radio Networks
Dynamic spectrum leasing (DSL) is one of the schemes proposed for dynamic spectrum sharing (DSS) in cognitive radio networks. In DSL, spectrum owners, denoted as primary users, dyn...
Gonzalo Vazquez-Vilar, Carlos Mosquera, Sudharman ...
CCGRID
2007
IEEE
14 years 1 months ago
Requirements of Peer-to-Peer-based Massively Multiplayer Online Gaming
Massively Multiplayer Online Games have become increasingly popular. However, their operation is costly, as game servers must be maintained. To reduce these costs, we aim at provi...
Gregor Schiele, Richard Süselbeck, Arno Wacke...
AIED
2009
Springer
14 years 6 days ago
EAGLE: An Intelligent Tutoring System to Support Experiential Learning Through Video Games
EAGLE (Electronic Assistant for Game-Based Learning Experiences) is an intelligent tutoring system that supports learning with video games. We describe how a flexible ontology-base...
Laura Naismith, Emmanuel G. Blanchard, John Ranell...
ICIP
2008
IEEE
14 years 9 months ago
Low delay streaming of computer graphics
In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...
Peter Eisert, Philipp Fechteler
CT
2001
Springer
14 years 2 days ago
Experimental Politics: Ways of Virtual Worldmaking
We think that Massively Multi-user Online Role-Playing Games (MMORPGs) will soon evolve into Online Societies of political and economic interest. Studying them will require a metho...
Max Borders, Doug Bryan