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» Novel Design and Modeling of a Mobile Parallel Manipulator
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UIST
2006
ACM
14 years 1 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
IJRR
2006
89views more  IJRR 2006»
13 years 7 months ago
Time-optimal Trajectories for an Omni-directional Vehicle
A common mobile robot design consists of three `omniwheels' arranged at the vertices of an equilateral triangle, with wheel axles aligned with the rays from the center of the...
Devin J. Balkcom, Paritosh A. Kavathekar, Matthew ...
AEI
2010
126views more  AEI 2010»
13 years 7 months ago
Engineering intelligent information-processing systems with CAST
The CoSy Architecture Schema Toolkit (CAST) is a new software toolkit, and related processing paradigm, which supports the construction and exploration of information-processing a...
Nick Hawes, Jeremy Wyatt
ICETE
2004
253views Business» more  ICETE 2004»
13 years 9 months ago
BLAZE: A Mobile Agent Paradigm for VoIP Intrusion Detection Systems
ser provides abstraction for supporting flexible security policies that can be developed using the low-level primitives of the browser. We believe our browser architecture will be ...
Kapil Singh, Son T. Vuong
ATAL
2009
Springer
14 years 2 months ago
A self-organizing neural network architecture for intentional planning agents
This paper presents a model of neural network embodiment of intentions and planning mechanisms for autonomous agents. The model bridges the dichotomy of symbolic and non-symbolic ...
Budhitama Subagdja, Ah-Hwee Tan